A straw-hatted swordfighter raises two blades in official Phantom Blade Zero footage

Phantom Blade Zero Combat System Explained

The officially confirmed Phantom Blade Zero loadout, weapon builds, summons, parry and dodge systems, and three named difficulty modes.

A straw-hatted swordfighter raises two blades in official Phantom Blade Zero footage
Confirmed actions
01Parry
02Dodge
03Deflect
04Counter
05Combo
Confirmed loadout
2 Main Weapons
2 Phantom Edges
Quick Answer

Combat supports two main weapons, two Phantom Edges, and reactive parry, dodge, deflect, counter, and combo actions.

View official source
Official trailer frame · S-GAME

What S-GAME has confirmed

Phantom Blade Zero's confirmed combat structure lets Soul equip two main weapons and two Phantom Edges. The current official arsenal count is more than 30 main weapons and 25 Phantom Edges. Official descriptions also name parrying, dodging, deflecting, countering, combo-based attacks, ranged options, and summons.

Official trailer frame · S-GAME

The confirmed loadout

  • Main weapons: the official trailer description says the arsenal includes melee and ranged options.
  • Phantom Edges: unique weapons found in the Phantom World and described as supporting more specialized, high-impact attacks.
  • Defence: S-GAME has confirmed reactive parrying and dodging; Steam also names deflect and counter actions.

Weapons can be upgraded and paired with accessories. PlayStation says some defeated enemies expand the arsenal, while reforging returns invested materials so they can be used on a different weapon.

Confirmed difficulty modes

  • Wayfarer: the story-focused option.
  • Hellwalker: a harder mode with more advanced and adaptive enemy intelligence.
  • Sixty-Six Days: a high-challenge mode whose detailed rules have not been published.

The official article does not provide numerical difficulty modifiers or say whether changing modes during a playthrough affects rewards.

What that does not confirm

No official source currently provides parry-frame timings, controller mappings, stamina rules, damage values, final skill trees, or a best-build recommendation. This is an official-information explainer, not a tested combat guide.

For the equipment overview, see Weapons and Phantom Edges. For one trailer-confirmed encounter, see Seven Stars.